"vacation" weekend
Nov. 28th, 2006 03:04 pm"Everything is connected. That's why it shorts out so often." --JMF
My utter slackness and need for a Morning of Rest prevented me from catching up with Scott M-- and/or Jeff F-- on Friday morning. Instead I alternated between playing _Fire Emblem_ and writing bits and pieces of my rant about plot in video games.
(The abbreviated version of said rant is that plot ought not come at the expense of gameplay, and that wandering around town clicking a button to move through a conversation tree is not gameplay. There are games whose plot I adored: Thief: the Dark Project and Prince of Persia: Sands of Time, to name just two. These games also had compelling gameplay to back up their plot.) (Darkened Skye didn't have plot, really, nor did it have gameplay that was all that compelling. What it had was a great sense of humor. I will forgive much for dialog such as "Go ask Gannish. She's the obligatory wise old knows-everything character.")
Friday afternoon there were games and people at
elf's, including half a game of Caylus. Perhaps next time she'll get to play it to completion. Then I drove out to Rockville (which is not Gaithersburg and I don't know why I keep calling it Gaithersburg) to be sat on by Kai and Chaos for a bit. Then home.
Satyrday morning I got on a plane. Details of my adventures in oddly snow-bound Seattle are forthcoming. I got in Monday evening and had a lengthy Conversation. Not precisely how I'd wanted to spend the day but still better than some I've had.
Anybody got any recommendations for a program to get MP3s off an iPod such that their file names will reflect the actual song and/or artist?
My utter slackness and need for a Morning of Rest prevented me from catching up with Scott M-- and/or Jeff F-- on Friday morning. Instead I alternated between playing _Fire Emblem_ and writing bits and pieces of my rant about plot in video games.
(The abbreviated version of said rant is that plot ought not come at the expense of gameplay, and that wandering around town clicking a button to move through a conversation tree is not gameplay. There are games whose plot I adored: Thief: the Dark Project and Prince of Persia: Sands of Time, to name just two. These games also had compelling gameplay to back up their plot.) (Darkened Skye didn't have plot, really, nor did it have gameplay that was all that compelling. What it had was a great sense of humor. I will forgive much for dialog such as "Go ask Gannish. She's the obligatory wise old knows-everything character.")
Friday afternoon there were games and people at
Satyrday morning I got on a plane. Details of my adventures in oddly snow-bound Seattle are forthcoming. I got in Monday evening and had a lengthy Conversation. Not precisely how I'd wanted to spend the day but still better than some I've had.
Anybody got any recommendations for a program to get MP3s off an iPod such that their file names will reflect the actual song and/or artist?
no subject
Date: 2006-11-29 03:07 am (UTC)no subject
Date: 2006-11-29 03:33 am (UTC)That's the main reason I'm switching out my iPod for an Archos Gmini. When I put something on my iPod I bloody well ought to be able to take it back off and put it somewhere else. "Piracy" be damned: my computer's hard drive is the same size as my iPod, so I don't want to waste space mirroring the songs.
no subject
Date: 2006-11-30 06:21 pm (UTC)no subject
Date: 2006-11-30 08:57 pm (UTC)I'm slightly partial to you doing the organizing/hosting, since that way A) I don't have to and B) I get to meet other neat people. But either works for me.
no subject
Date: 2006-12-04 10:15 pm (UTC)Let's discuss when you get back in town; if you're still up for it, I'll start putting things in motion for something day-ish either the 16th or 17th (unfortunately I have evening plans for both). Your job is to let me know which of those is better for you, how many people are optimal for a good game of Caylus, and if there are other people you'd like to bring/invite, then the number thereof.
no subject
Date: 2006-12-09 05:40 am (UTC)Either day is good for me. The sixteenth is slightly better since it's a Satyrday, which means that
Any number of players from two to five is perfectly fine. It /does/ get more chaotic with more players, though.