jazzfish: book and quill and keyboard and mouse (Media Log)
In which the story of Morpheus, Dream of the Endless, reaches the end it's been clearly aiming for since at least Brief Lives, if not Season of Mists.

I remember disliking the art the last time I read this. Or, not disliking exactly, but thinking it wasn't good enough. It's certainly not photorealistic or drawn-from-life or representative or whatever you call it. "Art deco-ish," I said when I loaned it to Chris, and it is, all sharp angles and solid colours. But it's also exaggerated proportions and bold lines. And it works for the story, it drew me in and it didn't detract and probably added to the mythic feel.

I dunno. It's too big to talk about, especially since it's been so long since I've read the rest. Thirteen issues, drawing heavily on everything that's come before, some of which I remembered and some of which I didn't.

It's basically successful, I think. It reads like a coherent fully-constructed narrative, which the first two didn't; it has actual consequences, which A Game Of You and to some extent Brief Lives fell down on. It probably is the best of the arcs but it relies so very much on what's come before for that impact... it's like saying "The Sound of Her Wings" (tv or comic) is the best Sandman story, but it means so much less without the rest of Preludes.

It's worth reading the rest of Sandman for, though the rest of Sandman is generally good in its own right (my grumpiness aside).

Presumably I'll reread it again sooner than twenty years, this time.

(Not to say that I'm done. There's still The Wake, plus ancillary material: the Death stories, Dream Hunters, Endless Nights, and finally a first-read of Overture. Oh, and I scored a copy of Dust Covers recently as well.)
jazzfish: book and quill and keyboard and mouse (Media Log)
An interlude between Fables & Reflections and The Kindly Ones. Individual tales with a framing story to connect them: varied travelers lost in a storm take refuge at the Inn of Worlds' End.

So it's another anthology collection, but one with a frame story. To be honest the frame story only mostly worked for me. I appreciate how it ties in to the larger world and to Dream's forthcoming funeral procession, but ... eh. "People from our world get caught up in magic and refuse to believe it" is a theme that just doesn't do much for me anymore.

I found the individual stories mostly memorable but not brilliantly so. Nothing that grabbed me as much as the tales from Fables & Reflections. The worldbuilding in the Cluracan's tale and in Cerements is fantastic, of course, and the city's dream is pleasantly unsettling, but ... eh. Just didn't quite gel.

Or I'm just in a grumpy mood. Also always possible.

Brief Lives

Aug. 5th, 2021 09:09 pm
jazzfish: book and quill and keyboard and mouse (Media Log)
In which Delirium and her big brother Dream go in search of Destruction, their brother who walked away from his duties and his family three hundred years ago.

I don't know why it took me a year to get around to reading Fables & Reflections but I'm glad I did. Both because I like it a great deal and because it got me moving on the rest of the saga.

Having said that ... this one didn't really catch me and I don't know why. It's got good minor characters in Ruby and Ishtar (and Barnabas, Destruction's canine companion), it's got an interesting expansion on the mythos of the Endless, it's got a good Death scene. It's got Dream denying that he's changed at all in the face of increasing evidence to the contrary. Maybe that's what frustrated me? Like A Game Of You, it's a very 'nothing has changed' story.

It's tempting to compare this to Season of Mists, the previous Dream-centric arc, which also ended in a reassertion of the status quo. But for whatever reason I liked Season of Mists a great deal more. I dunno. Peter Straub, in his Afterword, also got a lot more out of this story than I did.
jazzfish: book and quill and keyboard and mouse (Media Log)
This book. THIS FRICKIN BOOK. This is the reason why I should read the Absolute Sandmen instead of the ten trade paperbacks. (Sadly, as with the Lucifer trades, the Absolute Sandmen were Emily's, and I am not prepared to spend a zillion dollars getting my own copies. I will spend my zillion dollars on varied gorgeous Subterranean Press editions instead.)

Fables & Reflections is a batch of standalone issues, ranging from before A Game of You to after Brief Lives (next). I am not, quite, this time, obsessive enough to flip between four different books to make sure I read them in publication order, so I get to grumble about it here instead.

That's really the only grumble I have. I enjoyed all the stories herein, I didn't mind and in some cases actively enjoyed the art, and even Gene Wolfe's introduction made me smile. If you were going to pick up a random Sandman collection, you could do a lot worse than this one.

Of particular note: "The Hunt," a lovely Eastern European fairytale, with an ending that is no less well done despite being obvious from a mile away. "The Parliament of Rooks," the only story that feels like a continuation of the larger saga, featuring three stories-within-stories and Matthew the Raven, who I enjoy every time he appears; "Ramadan," which feels more like an illustrated tale from the Thousand Nights And A Night than a Sandman story until it abruptly becomes a very Sandman story indeed, maybe one of the best standalones Gaiman's done in the series.



And perhaps this will shake me back into the habit of a) writing things and b) reading things.

webcomics

Jun. 10th, 2021 10:05 pm
jazzfish: book and quill and keyboard and mouse (Media Log)
Mostly this past month I read a bunch of webcomics.

I enjoy the combination of 'ongoing plot' and 'daily gag'. Plot with no gag just gets frustrating, same as most serial media: I want the rest of the story now dammit. Gag with no plot is fine, but I appreciate the sense of building towards something. And if I'm on an archive binge, well, mixing humour and gravitas is a time-honoured storytelling tradition. Like in Hamlet, where, on his way to duel his best friend and hopefully kill his father, Hamlet and his buddy Horatio stop to trade one-liners with the gravediggers.

Anyway, at some point this year the awareness that the comics I currently read will eventually end, or at least trickle off into near-nothingness, started to permeate. So, hey, why not pick up some long-running comics from the Golden Age of Webcomics (roughly, the early 2000s)?

R. Stevens, Diesel Sweeties

For reasons that are pretty much opaque to me, I started here. Diesel Sweeties is way over on the gag-a-day end of the spectrum. It's got a gigantic cast of characters, most of whom are quickly recognisable through various personality quirks ("Indie Rock Pete!"). It's not always terribly original; in a lot of the early strips the gag is either "and then they go have sex" or "they just had sex". But it's still fun, and the occasional surprising bits of plot are maybe more effective for their rarity.

Danielle Corsetto, Girls With Slingshots. Read on Erin's recommendation. Enjoyable but I find a lot of it's dropped from my memory, which is awkward since it's ongoing. (Well, kind of; the original black-and-white run was 2004-2014, and then it immediately went into reruns and got colorized.)

Jeph Jacques, Alice Grove. Excellent skiffy comic; some really great worldbuilding. The ending sort of peters out, but the journey is worth it.

Jeph Jacques, Questionable Content. Back in, um, 2005, I actually read all of the extant QC (up til around #600, I think). The end of my binge happened to coincide with "Marten gets a job at a library full of polyamorous lesbians," and for some reason it felt weird to read a comic about a (usually) single dude and his horde of female friends. I am pretty sure that 2005 Tucker had more male friends than Marten did, which is saying something. Anyway, I recalled both [personal profile] sorcyress and James Nicoll reading it, and I figured maybe I had overreacted.

So I read the 4000+ archive strips over a couple of weeks.

I'm glad I did. It's a fun ride. There still aren't a whole lot of dudes, but there are a few. And it's got what looks to me like pretty good representation across the board.

Rich Burlew, The Order of the Stick. Explicitly fantasy, set in an explicitly D&D-esque universe. OotS is I think my favourite of the batch (Alice Grove might have tied it if it had stuck the landing). It's got a strong plot arc, and good character arcs for all the PCs. And it does the thing where a universe that appears to be just a stage full of scenery made of painted boards turns out to be boards that were deliberately painted that way by someone in-universe, for a reason, which I can appreciate. I'll be sad when it ends in six or eight years, but I also expect to feel good about the ending.
jazzfish: book and quill and keyboard and mouse (Media Log)
Back to Sandman after a couple of months absence.

In which ... you know, this one is really hard to sum up in a pithy sentence. Barbie from The Doll's House (yes) has her recurring childhood dreamscape invaded by the Cuckoo, and she ends up trapped back in the dream, and the other residents of her New York walkup apartment building go into the Dreaming to find her.

Morpheus has been on the sidelines before, in Dream Country. I wasn't a fan then and I'm not one now. Particularly since this story feels so ... futile. Two deaths (of, as Delany points out in his intro, the transwoman and the only character of color), an encounter with the numinous that seems to be forgotten as soon as it's over, and... and what? So an old dream could die, so a beautiful parasite could live? It didn't make an impact on its characters, is I guess what I'm complaining about, it didn't seem to have any point.

And the less said about the story's biological-determinism approach to gender the better. I might -- might -- have been in a better mood about the story if it hadn't ended with Wanda's funeral and her deeply unpleasant family.

On to Fables & Reflections, which I have fonder memories of.
jazzfish: book and quill and keyboard and mouse (Media Log)
In which Morpheus goes to Hell to free his lover, and receives an unexpected gift.

  • Harlan Ellison's introduction adds nothing. Oh well.
  • Okay, it looks like I just don't like anyone's Morpheus-faces except for Sam Kieth, and sometimes Mike Dringenberg (honorable exception for Charles Vess). I can accept that. *checks wiki* I'll just spend the rest of the series grumbling that Morpheus looks wrong.
  • This just overall feels like a Sandman story. P&N has a quest narrative that doesn't fit with the general mood, and Doll's House... it's good but it flails around a lot. Season of Mists has a coherent narrative and an appropriately mythic scope, and the telling of it feels complete and tight. Like the loose ends are deliberate choices rather than everything getting out of hand. I appreciate that a lot.
  • I think this is the first time I've really noticed the lettering. I mean, Morpheus's white-on-black is blatant enough that you can't miss it, and Matthew the raven's caws fit him so well I hardly saw them. Here, with all the deities and entities in one place, with their varied fonts... it's a lovely effect.
  • The various resolutions are, I think, perfectly done. The disposition of Hell, the reunion with Nala, Loki... and as I recall, Nuala the fae remains a minor character, which is nice.
  • I wonder if Loki turns up again? I don't remember him doing so but that means very little.
  • Now I want to reread Lucifer. Unfortunately, those trades were Emily's.
jazzfish: book and quill and keyboard and mouse (Media Log)
The slimmest of the Sandman trades, just four standalone issues (plus the script for "Calliope" if you're into that.) May as well take them one at a time.

"Calliope"

Left an ugly taste in my mouth. It's a well-drawn, well-told story about a man who inherits a kidnapped Muse who's been raped repeatedly for the last sixty years, and continues that until he's forcibly stopped.

"A Dream of a Thousand Cats"

I remembered this as my favourite single story. On reread it's... fun, and slight, and only outstays its welcome by a little bit. Though the line "Little one, I would like to see anyone — prophet, king or God — persuade a thousand cats to do anything at the same time" is still great. Kelley Jones's art works well here, too. I dunno. Enjoyable but vaguely disappointing, or maybe I was still irritable after "Calliope."

"A Midsummer Night's Dream"

Charles Vess's illustrations, and Shakespeare, and the fae. There's really not much chance I wouldn't like this one despite my overexposure to the Dream in high school. (Every year I went to a student Shakespeare festival with seven other schools, for a half-hour performance each; every year at least three of them did something from the Dream.)

There's a good chance this was my introduction to Charles Vess. I still like his art, quite a bit.

"Facade"

It's always nice to see Death, but... this one just didn't do much for me. Eh. Can't all be winners.
jazzfish: book and quill and keyboard and mouse (Media Log)
I'm happier with it than I expected to be / remembered being. I think I mostly recalled it as a slight story, an interlude before things got really good with Season of Mists. There's some real humanity in here, and some solid tension.

I'm unimpressed by the ending, by Dream's insistence that the Endless are servants of humans parallelling Rose's "we're just toys to greater forces". You look at the actual distribution of power and it becomes clear that Rose is right and Dream is full of it. (Yes yes, The Kindly Ones. We're not there now.) So far I feel like Sandman is at its best when it treats its stories as specific tales of specific characters and lets the universality emerge from that ("The Sound of Her Wings," or Morpheus deciding he wants a friend in Hob Gadling). It's weak when it tries to make universal statements, as here, or "if there were no dreams in Hell it would hold no power".

Misc thoughts:
  • This must have been mindblowing as single monthly issues in 1989. It's still impressive today.
  • Either I've quickly gotten used to Mike Dringenberg's Dream, or he's adjusted his style to fit better with Sam Kieth's. Either way, I'm pleased by the art.
  • The couple of pages where Rose is dreaming and the page is rotated ninety degrees? Very nice.
  • I'm not sure what the Hob Gadling story is doing in here. I like it, but it doesn't seem to fit in with the arc.
  • Oh right, the cereal convention. It's... squickier than I recall. Perhaps I've gotten more sensitive.
  • Again, lots of echoes of things to come. I appreciate that.
  • Rose can ... just remove the vortex from herself? This seems to undermine the whole premise of the "and now i have to kill you" thing. (Resolving plot points without invoking character agency is a consistent problem I have with Neil's early writing: see also Neverwhere.)
  • I am not sure what I think of the "So I'm going to decide it was all just a dream" ending. It irritates me, but I think it's the right way to end Rose's story.
jazzfish: book and quill and keyboard and mouse (Media Log)
(xposted elseweb)
Thoughts on Preludes & Nocturnes:
  • I had somehow forgotten that Sandman started out life as a horror comic. Yow.
  • Lots of foreshadowing, in both the writing and the art.
  • I really wish Sam Kieth had stuck with the book: I like his Morpheus a lot.
  • Dream is kind of a dick. As I recall this is a persistent theme.
  • The two pages of Neil writing Martian Manhunter are great. (As is his John Constantine, but that's no surprise.)
  • Death's initial appearance remains stunning (it's the contrast with the previous seven issues, I think), and "The Sound of Her Wings" in general ... wow.
jazzfish: book and quill and keyboard and mouse (Media Log)
Links go to trailers:
  • In Bruges: a heartwarming Christmas tale of two UK hitmen laying low in a scenic Belgian town after a hit gone wrong. Only for "heartwarming" read "dark and thoughtful and sometimes quite funny and always, always, dark." I enjoyed it, I think; would watch again but not for another year or two. (See also: F***ing Bruges, a 90-second clip of all the swearing in the movie.)
  • Young Adult: a character study of the kind of woman who was popular in high school and never had to learn how to be an adult. Also funny but that's not really the point. I've enjoyed all of Jason Reitman's other films (Thank You For Smoking, Juno, and the sublime Up In The Air) so I figured, why not? Well done and discomforting and I'm not sure I'd see it again. (I didn't so much care for Juno either, which makes me think I just don't get on with Diablo Cody's scripts.)
  • Tinker Tailor Soldier Spy: a slow-moving Cold War espionage thriller starring an almost unrecognizable Gary Oldman. I loved it but I'm a sucker for twisty plots and watching people put pieces together, and this had those in spades.
  • The Artist: there's really no point in making a black-and-white silent movie in 2011 unless it a) is about late-twenties and early-thirties Hollywood and b) uses its lack of sound as commentary. The Artist does both, quite well. I'm glad I saw it, and even more glad I saw it in a theatre: it seems the kind of thing that's a little pointless to watch in the privacy of one's home.
In front of those I got a bunch of forgettable trailers, plus one for Ralph Fiennes's modern-day Coriolanus which I will probably see, and one for a Margaret Thatcher biopic to which I said, out loud, "You have got to be kidding me." I really don't feel like I'm missing anything by not indulging in more pop culture, especially not at $13 a pop for a matinee.

Over Xmas I also read all of Azzarello & Risso's 100 Bullets because I never did get around to finishing it, and then for good measure reread Ennis & Dillon's Asshole Irish Vampire Preacher, neither of which moved me as much as I'd hoped. Cassidy's "Ye're a wanker, aren't ye?" is still the greatest thing one can say to a goth, and 100 Bullets has its own crowning moments of cool ("You can't feel numb. You can only be numb." Or, "...they'll tell you about some noble bullshit that killed her." "How do you know?" "I'm noble bullshit.") but ... I dunno. The glimmers of interesting depth are drowned in gore and patriarchial crap.

The interesting thing about the end of Preacher is that at the end of it... nothing's changed. Tulip and Jesse are back together, and Cassidy's out doing whatever Cassidy does. Sure, the Grail's broken, and God's been shot, but honestly? None of that affects the characters at all. We're /told/ that Jesse and Cassidy have grown up some but we don't actually see it.

I seem to be less impressed with comics than I used to be. I'm almost afraid to reread Sandman, it's been so long.
jazzfish: book and quill and keyboard and mouse (Media Log)
Mario Puzo, The Last Don

It's no Godfather. The main thrust of the plot is set up in the first chapter, and everything else is watching that plot resolve. Except that it gets complex enough that I forgot what that plot is, and spent some time wondering "Why do I care about this?" The characters are interesting enough but not sufficiently compelling. If this is what the rest of Puzo's books are like I'll stick with Godfather, thanks.



Garth Ennis and Killian Plunkett, Unknown Soldier

Every so often I reread something and recognise where it shaped some of my attitudes. Unknown Soldier, to choose an example not at all at random, pretty clearly laid the foundation for my present-day distrust of and distaste for real-world covert government operations. That said, it's a fantastic story with pretty good art and some disturbingly good character work.



Charles Schulz, Peanuts: A Golden Celebration

Yep, more Peanuts. A collection of strips with Schulz's commentary on some, and other people's notes on others. Amusing but (for me) not worth a purchase.



McSweeney's editors, Created in Darkness by Troubled Americans

A humor anthology, the best of McSweeney's web humor articles. About a third of these I'd seen before but were still worth revisiting. Especially Noam Chomsky's commentary on Fellowship of the Ring and "On the implausibility of the Death Star's trash compactor." A good gift book, I think.



J. Michael Straczynski et al, Supreme Power: Contact
Supreme Power: Powers & Principalities

What if Marvel wrote the DC universe in the twenty-first century? Excellent stuff, some of the best superhero comics I've read. I particularly liked the black Batman, though Superman's naivete is rather charming as well . . ."I though I could wear a disguise, maybe these glasses." Worth reading, possibly worth buying.
jazzfish: book and quill and keyboard and mouse (Media Log)
Charles M. Schulz, The Complete Peanuts: 1950-1952
The Complete Peanuts: 1953-1954

Yay Peanuts! The first four-plus years of my favorite comic strip collected in one place (starting in October 1950). Watching the characters turn into their familiar selves is fascinating: Lucy in particular grows up from being a baby that Charlie Brown has to keep an eye on to "World's Greatest Fussbudget." Amazing stuff, and still quite funny fifty years later.



Jeph Loeb / Jim Lee, Batman: Hush

Eh. Apparently a super-hyped story with a SOOPER SEKRIT villain. News flash: if you introduce a random new guy from Batman's past, people are going to assume he's the bad guy, because they've seen this schtick before. Other than that, it felt like the typical cavalcade of villains, plus the obligatory fight between Batman and Superman. Unimpressive, especially considering it was released in two volumes. I pity the people who spent money on this.



Jeph Loeb / Tim Sale, Batman: Haunted Knight

Far better. Three (four?) one-shot Halloween stories, including one genuinely creepy one involving Scarecrow. Short Batman stories are generally better than the long arcs, I'm finding. [Obvious exceptions exist, like Year One.] Good to know that Jeph Loeb's reputation isn't wholly unfounded.



Neil Gaiman / Yoshitaka Amano, Sandman: The Dream Hunters

Fantastic take on a traditional Japanese tale ("The Fox, the Monk, and the Mikado of All Night's Dreaming") with gorgeously painted artwork. The saddest thing I've read in ages.



Jeph Loeb / Tim Sale, Batman: The Long Halloween

An exception to the 'short Batman better' rule I just came up with. Thirteen issues, each about a differnt holiday (well, except that #1 and 13 are both Halloween), each another grisly murder (except for April Fool's). Good stuff, well-written, and a good mystery.
jazzfish: book and quill and keyboard and mouse (Media Log)
Grant Morrison / Steve Yeowell, Sebastian O

Steampunk, with Illuminatus! levels of sex and weirdness. How quaint. Morrison has yet to really overwhelm me, especially when I could be reading Warren Ellis instead. Even the overall plot is subpar. Bleh.



Jerry Scott / Jerry Borgman , Random Zits

Collections seven and eight. Yet more daily comics about growing up a teenager. The sequence in which the antique VW bus actually starts moving amused me greatly.



Matt Boyd / Ian McConville, Mac Hall volume One Whatever

First collection of a fairly amusing webcomic. If I didn't know for a fact this was the first collection I'd feel like I was missing several weeks' worth. A lot of it comes across as in-jokes that I'm not in on. The art is alright, and the guy with a cat on his head for no discernable reason is rather cool. And the in-jokiness gets less as the collection goes on.



Bill Willingham et al, Fables: March of the Wooden Soldiers

Volume four. I really don't know why I never started collecting individual issues of Fables. Too late now, though, especially since Vertigo is being really good about releasing trade paperbacks. Some good development in both character and plot, and the first glimpse of the Adversary's forces. It's definitely going somewhere and will be a good ride as it goes.



Jon Stewart, America: The Book

Amusing history of the US, in pseudo-textbook format. Sort of an American version of 1066 And All That: brighter-colored and more in-your-face, but less clever. Still a fun read. Worth buying if you can get it on sale.
jazzfish: book and quill and keyboard and mouse (Media Log)
Gene Wolfe, In Green's Jungles

Short Sun vol.2. Continuing with the half-and-half treatment from the first volume. Horn's lander is taken over by inhumi [alien creatures, more or less like vampires] and diverted to their home planet of Green, rather than heading straight for the Whorl. Horn escapes the inhumi and wanders in the jungle, eventually dying and passing into the body of an old man on the Whorl. Meanwhile, the protagonist leads a war against another colony-state on Blue, and mentally journeys to Green and to Urth in the time of Severian.

Still confusing but I'm getting a handle on it. Parts seem irrelevant but probably aren't; parts that feel especially relevant aren't fleshed out. Frustrating. But still a damned good read.



Barry Hughart, Eight Skilled Gentlemen

The third of the Master Li and Number Ten Ox books; the second [The Story of the Stone] is essentially out of print. It's not as lighthearted as Bridge of Birds and even more steeped in Chinese mythology, but the humor and heart are still present. I'd really like to read more of these.



art spiegelman, In the Shadow of No Towers

Oversize comic, collecting some of spiegelman's work for the New Yorker [I think] in the months after the fall of the World Trade Center. It's alright, but the last eight or so pages are reminiscences and 'classic' comics, and I clearly lack the erudition to really understand [say] Little Nemo, or the depth of Krazy Kat and Ignatz. The first half is worth the read; the second not so much.
jazzfish: book and quill and keyboard and mouse (Media Log)
Gene Wolfe, Caldé of the Long Sun

Long Sun 3, in which Silk gets put in charge of the city, more or less. There's a rebellion that's been in progress since the end of the last book that gets sort of resolved. I really don't remember a lot about this volume, but I don't doubt that it was important to the plot.



Gene Wolfe, Exodus From the Long Sun

A conclusion to the series. Some backstory revelation, an invasion of Silk's home city, and [as expected] a departure from the Whorl. The series started to fall apart just a little in this volume; the return of the god Pas in particular felt forced. That's overshadowed by the way-coolness of what's at the end of the Long Sun, though.

And then you get the epilogue, where Wolfe sets up for the next series and tacks on his standard confusing-narrator issues to an otherwise somewhat straightforward series. Bah. Bah, I say. This cheapens the work he's done building up the characters in the rest of the book. Bah. [The series as a whole is still my favorite of his work.]



Patrick O'Donnell, Mutts: I Want to be the Kitty

Cute comic strip about pets and owners. O'Donnell writes some of the best cats I've ever seen [Bucky and Catbert are parodies; Mooch is much more real], and his artwork is distinctive and functional. He's not always as funny as Darby Conley or Stephan Pastis but he's got heart, and that's worth something.



Gene Wolfe, On Blue's Waters

Book of the Short Sun volume 1. Hoo boy. The narrator issues are back in force here. The book is told in first person, but the cast of characters distinguishes between the 'protagonist' and the 'narrator.' Ow.

This is the story of Horn, a pupil of Silk's, who now lives on the planet Blue with a bunch of colonists from the Whorl. He's been sent back to the Whorl to find Silk and bring him to Blue to rule over the colony. [Silk got separated from the departing colonists at the end of Long Sun.] The book's split between two timelines: Horn writing down his journey from home to the lander that will eventually take him to the Whorl, interspersed with Horn talking about what's going on in his life right now. If this sounds confusing, it is. Adding to the confusion, the people he's hanging around with are calling him Silk, though he's convinced that he's Horn. Ow ow ow.

This isn't anywhere near as easy a read as Long Sun. I question whether it'll be as rewarding, too.
jazzfish: book and quill and keyboard and mouse (Media Log)
Neil Gaiman and Gene Wolfe, A Walking Tour of the Shambles

This is the sort of book that says something utterly outrageous, laughs a little too loud, and then abruptly stops laughing and stares directly at you, so that you're pretty sure it wasn't really kidding. It's ostensibly a guidebook through a scary section of Chicago ["mysteriously untouched by the Great Fire. 'Ya can't burn Hell,' one resident joked"'], and is in actuality a chance for Gene and Neil to write something fun and creepy. Probably not worth $16, but what the hell.



David Callahan, The Cheating Culture

Perhaps the most fundamentally depressing book I've read in ages. Callahan explores the widespread epidemic of cheating in modern culture: he looks in-depth at sports, education, and finance, and mentions other areas as well. I found the "how the heck did we get here" section especially enlightening: I'd heard Jonathan expound on the combination of sixties individualism and eighties greed before, but Callahan also excoriates the conservative focus on "values" for its tacit insistence that only results matter. Plus there's the Red Queen effect, where if you don't cheat and everyone else does you're handicapping yourself . . . it's an ugly mess. He offers some potential solutions in the last chapter, but overall this isn't a solution book, it's a problem analysis book. Everyone should read this one.



Ted Naifeh, Courtney Crumrin and the Night Things
Courtney Crumrin and the Coven of Mystics
Courtney Crumrin in the Twilight Kingdom

Three wonderful comics featuring a junior-high-school outcast studying witchcraft. "Coraline, only not by Neil Gaiman and a comic book" is how I once described it. Courtney's a far more believable character than the average angst-ridden teen. She's genuinely unpleasant to people, for starters. And when you see her emotional fragility it feels genuinely fragile, and not like something that can be solved by whisking her away to someplace magical.

The first volume is a collection of four short tales; the second is a complete story arc. The third is curiously inbetween: its first issue was a separate story, and then the next three belong together. The second was probably the strongest of the three but I can see an argument for preferring the third one. Good stuff all around, though.



Terry Bisson, Bears Discover Fire

The best short-story collection I have read in a very, very long time. Witty prose and ideas, good characters, and just plain fun. Includes the brilliant title story, as well as "They're Made of Meat" which can be found online, and a weird piece entitled "Coon Suit" that appeared in F&SF when I had a subscription. A lot of the shorter stories in the book have an eco-theme; in the Afterword he says that this is because A) he's conserving paper and B) if they got longer they'd get preachy. I dunno; some of them are a bit preachy already, but it's hard to see thme becoming any more so.



Jeff Smith, Bone

Sixtyish issues of epic comic book story. Originally published in nine volumes. I'd probably feel gypped if I'd had to buy nine books to get the story told here, but in one volume it's worth having. It's at its best when Smith's laying on the funny ("Stupid, stupid rat-creatures!"); about three-fifths of the way through the plot starts to get pretty serious, and I think the story suffers as a result. I do like the art, though.
jazzfish: book and quill and keyboard and mouse (Media Log)
Stephan Pastis, Pearls Before Swine: Sgt. Piggy's Lonely Hearts Club Book

Collection of the first two Pearls books, with commentary by Pastis and the Sunday strips in color. Still one of the funniest strips around, and the commentary is pretty good too.



Neil Gaiman, Andy Kubert, et al, 1602

Neil writes Elizabethan-era Marvel comics. Hilarity ensues. "The four from the ship called Fantastic" were a nice touch, as were young Peter Parquagh's constant brushes with spider-bite. Captain America incarnated as a blond-haired blue-eyed Native American was a bit much, but it all ties together nicely in the end. I had fun with this one even knowing as little about the Marvelverse as I do.



Mark Waid, Barry Kitson, et al, Empire

A comic about life under the bad guy's rule. I remember bits of plot [the daughter, the betrayal] but not how it made me feel, and I have no strong desire to read it again. So I guess it didn't have much impact on me. Oh well.



Steven Brust, Agyar

Still the best book ever. On Steve's advice I watched for the phases of the moon and their correspondences with Jack's behavior this time. Nifty.



Susanna Clarke, three stories

Susanna's a wondrous writer with a flair for capturing the fun of nineteenth-century prose without the dullness. "The Duke of Wellington Misplaces His Horse" is a fun romp in Gaiman & Vess's Stardust world, and "The Ladies of Grace Adieu" introduces the inimitable Mr Jonathan Strange, about whom more later. The checkerboard story from the NYT whose name escapes me was less cool, but still a good story.



Susanna Clarke, Jonathan Strange & Mr. Norrell

What a wondrous book. Some of Childermass's actions at the beginning leave me a bit puzzled, but overall I can't think of anything I disliked about it. Except maybe for the fact that it ended. I especially appreciated the description of faeries as having much magic but little reason, as opposed to humans. And the occasional bits of very dry wit. "Mr Norrell, who knew that there were such things in the world as jokes as he had read about them in books, but who had never been introduced to a joke, nor shaken its hand . . ."

[Posted with hblogger 2.0 http://www.normsoft.com/hblogger/]
jazzfish: book and quill and keyboard and mouse (Media Log)
Mario Puzo, The Godfather

Picked this up at work one day and flipped through it, and decided I needed to sit down and read the whole thing. The prose has a lot of the same fluid quality of the dialogue in the film; I don't know if I can really describe it. It flows through the book like olive oil. You think, oh, that odd word choice or word order is just an affectation, nobody really thinks like that. But they do. Precision. Cold rage. "And perhaps someday, a day which may never come, you will do a favor for me" is an only slightly exaggerated example. I adored this book. Now I'll have to find something else interesting by Mario Puzo to see if the style can hold my interest for more than a single book.



Andy Diggle and Jock, The Losers: Island Life

Nine through twelve. I fear the comic may degenerate into a series of fetch-quests for the next Maguffin: this time they're after the contents of a safe, mostly because the Goliath corporation is also after it. There's bits of metaplot that trickle in, and this story arc has a volcano which makes everything better. I keep reading, and enjoying, but I start to worry.



Andy Diggle and Nick Dragotta, The Losers: Sheikdown

Two-part story, issues thirteen and fourteen. New artist. Bleh. I hadn't realised how much of my enjoyment came from Jock's art-nouveau characters [like The Kindly Ones, only good]: having full faces and less sharp angles feels jarring after a year of pointyness. The story is better, too, with a solid supporting-cast member or three.



Leonard Mlodinow, Euclid's Window

In which the author of Feynman's Rainbow documents the history of geometry. Which is kind of interesting stuff, to me at least. He sprinkles nifty factoids throughout [one guy "proved" the parallel postulate by positing an alternate form of the postulate and then deriving Euclid's statement of it from that, for instance] and uses his children in all his examples, but I still wasn't too thrilled by the book. I got even less thrilled when he tried to relate geometry to Einstein's relativity [which makes sense] and then to string theory [which doesn't, much]. Part of the problem may be that I still can't conceive of Lobachevskian ["hyperbolic"] spaces.

I'm mostly fascinated by the idea that not only is the parallel postulate [given a line and a point not on the line, there's exactly one line parallel to the line that goes through the point] unprovable in Euclidean geometry, but that breaking it gives you wonderfully consistent alternate geometries, which may even represent space better than Euclidean. If anyone knows of a good introduction to Lobachevskian geometry, I'd love to take a look at one.
jazzfish: book and quill and keyboard and mouse (Media Log)
Alan Moore and David Lloyd, V For Vendetta

I hate the art for this book. Looks too much like newsprint, and there's far too much use of yellows and browns for my taste. Having said that, V is a neat post-nuclear-war Orwellian anarchist fable. It clarifies the distinction between anarchy ["without leaders"] and chaos, it invokes Guy Fawkes and Thomas Pynchon, and it's generally a good story. Not great; ranks behind From Hell and Watchmen. But still quite good.



Neil Gaiman and Dave McKean, Black Orchid

I read this when I lived in Apt 6 and had just started getting into Sandman. I remember thinking that it had a great beginning ("I'm just going to shoot you. Now.") and got kind of weird.

It's still got a great beginning, and it still gets kind of weird. Behind the weird is a really effective story about living your life, with references to the DC comics universe strewn hither and yon. Dave McKean's art is first-rate, and Neil's scripting is good but has gotten better over time. I'm glad this is finally back in print.



Jamie Delano and David Lloyd, The Horrorist

I'm not actually clear whether this is a two-part book called The Horrorist, or whether the story is called "Antarctica" and it's part of a larger series called "The Horrorist." With that out of the way . . . David Lloyd's art is a lot more palatable here than it was in V. The story itself is a kind of small Constantine story about how he's dead to the world, can't feel anything, and he encounters a creature that preys on human, well, horror. Sort of interesting but nothing to write home about. I'm not sure whether I keep reading Constantine because I like the character or because I feel vaguely obligated to do so, having gotten this far.




Alan Dean Foster, The Mocking Program

Aborted halfway through.Okay, it's set in a nifty gritty near-future, yes, even cyberpunk world, and it's a murder mystery with cool technology. But the main character is just too perfect. Not only is he the perfect moral cop, but he's an "intuit" [low-level empath], so you can't even lie to him. People he questions tell him things he wants to know after making a token show of resistance-- this includes young street punks, shopkeepers who could get killed for spilling their guts, gangsters about to kill him, etc. The exploding house in Chapter 2 was cool enough that I kept reading, hoping for more stuff that was that cool-- but when Foster interrupted a sex scene for a paragraph-long digression about the technology, I realised that the man simply has no sense of pacing and prepared to give up. Not even the appearance of talking monkeys halfway through was enough to save this one.

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Adventures in Mamboland

"Jazz Fish, a saxophone playing wanderer, finds himself in Mamboland at a critical phase in his life." --Howie Green, on his book Jazz Fish Zen

Yeah. That sounds about right.

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