jazzfish: d6s stacked in an Escheresque triangle (Head-hurty dice)
[personal profile] jazzfish
RPGs day 5: Millennium's End v2.0

Via James Nicoll, my first ten tabletop RPGs in ten days, in the order in which I encountered them. Day 5: Millennium's End v2.0



Well, they can't all be winners.

Giao was looking for players, and I was overcome by the sudden wealth of gaming opportunities, so I said "sure". Not the wisest choice I ever made.

Millennium's End was a game of corporate espionage, written in the early nineties and set in 1999-2000. It was mostly notable for its incredibly detailed firefight rules, including transparent silhouettes so you could work out exactly where you'd been hit by gunfire. One of its most significant supplements was titled "Ultramodern Firearms." You really got a sense of what the designer considered important in game design, which was "how easily can you headshot guys from this range with this weapon."

The campaign petered out after four or five sessions, from a combination of clunky rules and players who were really, really bad at being spies. ("The bad guys got here before us and are in this building! Let's... slash their tires! That'll teach them!") I learned some valuable lessons, though, such as "I really don't get on well with rules-heavy systems" and "maybe take a look at the rulebook before agreeing to join a game."
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

Profile

jazzfish: Jazz Fish: beret, sunglasses, saxophone (Default)
Tucker McKinnon

Most Popular Tags

Adventures in Mamboland

"Jazz Fish, a saxophone playing wanderer, finds himself in Mamboland at a critical phase in his life." --Howie Green, on his book Jazz Fish Zen

Yeah. That sounds about right.

Expand Cut Tags

No cut tags