fallen off london
May. 16th, 2016 01:10 amMy love affair with Fallen London lasted almost exactly two weeks, in the following stages:
- Oh, it's free on iOS, may as well check it out.
- The writing is kinda fun.
- I'll throw a little money their way, support people doing cool things etc.
- The app is frustratingly slow for something that's just displaying text and still images.
- Yay, an app update fixed much of the slow!
- ... which serves to reveal the grind-y underbelly of the game itself.
- Bored now.
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Date: 2016-05-16 04:00 pm (UTC)Given the names I've heard associated with this, I would have expected them to know that before building the game mechanic. So, just, wow.
Hmm. Or maybe all the names I know associated with this are writers and therefor probably not in control of the game's cyclic nature.
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Date: 2016-05-16 06:28 pm (UTC)My main prior exposure to the game came a few years ago, when I couldn't log on to Twitter without tripping over Starveling Cat doggerel. Presumably it was posted by players who got extra in-game actions for advertising.
... in retrospect that's the kind of scummy games-industry behaviour that I prefer *not* to support, and now I feel icky about having given them any money. I am not a student of advertising, I am the target of it.
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Date: 2016-05-16 06:34 pm (UTC)no subject
Date: 2016-05-16 08:18 pm (UTC)no subject
Date: 2016-05-17 12:27 am (UTC)no subject
Date: 2016-05-18 05:50 pm (UTC)no subject
Date: 2016-05-18 01:17 am (UTC)no subject
Date: 2016-05-18 05:53 pm (UTC)I was tempted by Sunless Sea when it was kickstarting, mostly because one of the writers (Gareth Ryder-Hanrahan) has done excellent tabletop-RPG work. But it looked like very much Not My Thing, and I think time has borne that out.
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Date: 2016-06-07 04:18 pm (UTC)no subject
Date: 2016-06-08 05:49 am (UTC)