jazzfish: A small grey Totoro, turning around. (Totoro)
Feeling distant from everything. This is a known side effect of trying to get in touch with new people, especially in this city. It's still kind of alienating. And it comes on top of some other stuff that's sloshing around in my head.

Y'all still like me, right?
jazzfish: A cartoon guy with his hands in the air saying "Woot." (Woot.)
Last winter I invested in a decent pair of headphones, on the grounds that if I'm going to be listening to more music I may as well listen to it in comfort. (Audio-Technica ATH-M40X, if anyone cares; the M50X came highly recommended, and these were half the price and something like 95% as good.) There's been a definite improvement in my quality of life. I no longer have to fiddle with earbuds, the sound is distinctly better and more full, and as a bonus my ears stay warm in the winter.

Today I finally realised that there are all kinds of neat subtle harmonies in Break Me Slow that I had never picked up on with tiny lo-fi earbuds. Who knew?



Then last night I finally got around to watching the DVD that came with the 10th anniversary special edition of David Bowie's Black Tie White Noise (recorded 1993; picked it up over the summer). It's more or less an hour of Bowie talking about making the album, interspersed with musical cuts. This is Bowie at the top of his game creatively, and just beginning to hare off in a wildly new direction for the rest of the decade.

I hadn't realised that three of the tracks on the album were covers of other artists. They fit seamlessly. "Nite Flights" in particular feels exactly like a nineties David Bowie song.

I had also somehow forgotten how magnetic Bowie can be. Arresting, and clearly well in control of his art while still happily exploring new avenues.

January 2016 was some bullshit, is mostly what I'm saying.



From the department of when I'm wrong I'm wrong:
And so I never got back in touch with her after that. By the time I could start thinking about possibly doing so it was not quite a year later, and I figured I'd just lost out.
Well. It seems I figured wrong.

The last couple of weeks have been supremely interesting. I feel more solidly grounded in myself than ... maybe than I ever have, while at the same time luxuriating in all that great new-connection serotonin & dopamine. It's neat. Makes it hard not to walk around with a tiny goofy smile all the time, though.

I am...

Feb. 11th, 2012 11:00 pm
jazzfish: Randall Munroe, xkcd180 ("If you die in Canada, you die in Real Life!") (Canada)
... running a Technoir game on Thursday nights, for [personal profile] uilos, semilocal J--, and M-- who physically reminds me a great deal of Andy "Not the President" Jackson. Character creation... I'd like to say it went well, and maybe it did, but it also involved a great deal of flailing about on my part because I'm not all that familiar with the system and I didn't have a Transmission printed up and ready to go. Still, I'm looking forward to the first real session next week.

The whole concept of Transmissions (insta-plot generators) is bloody brilliant and may have been designed expressly for my GMing style. A given Transmission contains a page-long description of the city it's set in and six lists of six items each: contacts, events, objects, factions, locations, and threats. Contacts (NPCs the PCs have some relationship with before the game starts) and threats (smaller than factions; usually 3-6 NPCs who'll be opposing the PCs in some way) are fleshed out and given stat blocks; the others get a sentence or two and maybe some tags (system-specific attributes). I randomly add three of these items to a plot map during character creation and brainstorm connections between them. Then any contacts that the PCs call on for favors during chargen get added to the plot map as well. As the game goes on, the PCs lean on their contacts for information, the contacts get connected to other plot nodes and bring in additional random plot nodes themselves, and I tie it all together in a coherent fashion. The hard part, as usual for me, will be knowing when to stop adding nodes and start moving towards wrapping it all up.

... through the first season of Leverage, which was great fun. The pilot and the two-part season finale are some excellent television and the rest of the season didn't suck either. Good inspiration for a cyberpunk game. Parker and Hardison make me inordinately happy, too, and it's so very nice to have a show where I don't dislike any of the main characters.

... writing a story in the space of two weeks for a contest, in the hope that external deadlines will motivate me more than self-imposed ones and/or this story won't run into whatever it is the Bookwyrms one did. Already got a setting, a plot, and some events that are pulling the story in a completely different direction. Business as usual.

Is there a word or phrase for the kind of TV/movie SF that involves brightly-colored diaphanous robes and buildings made of featureless white stone with glowing crystals and control panels inside? Ray guns and blocky silver robots may be involved as well. It's not exactly atompunk / Raygun Gothic, or maybe it's a narrow subset of that aesthetic.

... making a habit of going on not-dates with women after they've said, for varied and excellent reasons, that they don't want to date me. (In other news, two! and it's not even Valentine's Day yet.) I'm mostly okay with this development. I've very much missed one-on-one conversations with people I trust other than [personal profile] uilos.

... laughing my fool head off, in a combination of admiration and self-recognition.

... very tired. Goodnight Gracie.

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Adventures in Mamboland

"Jazz Fish, a saxophone playing wanderer, finds himself in Mamboland at a critical phase in his life." --Howie Green, on his book Jazz Fish Zen

Yeah. That sounds about right.

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