jazzfish: Owly, reading (Owly)
[personal profile] jazzfish
What's it making? Why, it's making BITs. OMG WANT. [via [livejournal.com profile] chaobell]

Rayman 2, the game that's been ported to more consoles than I can comfortably count, gets one more. Sweet.

A two-minute film featuring Owly, who is of course adorable.

Date: 2010-02-26 04:45 am (UTC)
rbandrews: (Default)
From: [personal profile] rbandrews
Rayman 2 has always left me somewhat uneasy, and I think I know why.

I want to believe that they had a lot of foresight and made the code very modular and abstracted away all hardware concerns, so that it's easy to port. I want to think that the codebase is beautiful and loosely-coupled, that there are unit tests everywhere to quickly find regressions on new hardware.

But I don't.

My mental image of Rayman 2 is a dark, locked room with three or four programmers huddled in a corner, clutching laptops and half-empty bottles of whiskey, haunted by the prospect of looking at that code ever again.

The door opens and a triumphant businessman in an expensive suit grins and says "we got a new platform!". He flips a small object into the room and closes the door; as the lock clicks an iPhone clatters to the ground.

The programmers groan, and open laptops and bottles in one motion.

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Adventures in Mamboland

"Jazz Fish, a saxophone playing wanderer, finds himself in Mamboland at a critical phase in his life." --Howie Green, on his book Jazz Fish Zen

Yeah. That sounds about right.

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