verbage: drowned city
Jun. 3rd, 2015 10:28 pmWords: 729
Total words: 2011
Neat things: A talking rock. A hidden door. A nick-of-time escape.
Two thousand words in (and revising will likely add half again that many to these scenes) and things are still getting started. I think that means I am on the verge of committing novel. I... am not sure how I feel about that. I'd rather be writing and finishing shorter pieces. I suppose this will at least be interesting.
Soon I'm going to have to sit down and sketch out a bit of worldbuilding: place names, history, laws of magic, tech level, that sort of thing. I've been reluctant to do that so far because I worry that it'll sap all my narrative momentum. I don't want to be one of those writers who spends all their time fiddling with their secondary world. Some amount of that really is useful / necessary, though.
Total words: 2011
Neat things: A talking rock. A hidden door. A nick-of-time escape.
Two thousand words in (and revising will likely add half again that many to these scenes) and things are still getting started. I think that means I am on the verge of committing novel. I... am not sure how I feel about that. I'd rather be writing and finishing shorter pieces. I suppose this will at least be interesting.
Soon I'm going to have to sit down and sketch out a bit of worldbuilding: place names, history, laws of magic, tech level, that sort of thing. I've been reluctant to do that so far because I worry that it'll sap all my narrative momentum. I don't want to be one of those writers who spends all their time fiddling with their secondary world. Some amount of that really is useful / necessary, though.