be cool, man
Jul. 5th, 2013 01:44 pmLast week ... last week ... man, that was like a week ago.
We moved out here in June of 2011. All summer I had people apologising for the cold and miserable summer, and all summer I was saying "what are you talking about, compared to DC's 35 (100 F) degree days with 98% humidity and no breeze this 22 and cloudy is glorious." I'm told last year was more 'normal': it was kinda uncomfortable at times, and there were a couple of weeks in August where the office was downright miserable. But, you know, if it's just for a couple of weeks in August I can stick it out.
Late last week it got up to thirty (90 F). In JUNE. This will not do.
uilos did some research online, and on Sunday we went out to Future Shop and bought a future wheely air conditioner. Monday it got its first real workout. I am pleased to report that it conditions the air pretty well. If I'd turned it on before the apartment hit 28 degrees I think it would have been perfectly fine; as it was, it made a bright 30+ degree day bearable, in an apartment that is made of windows.
Since then the temp's dropped back to a more reasonable 25 or so, and there's been no need to run the AC. We have successfully scared off the heat wave. (Up here at least; I hear tell it's still pretty bad down Seattle way.)
Running Apocalypse World on Wednesday nights, a la Jonathan Lethem's Amnesia Moon crossed with John Shirley's City Come A-Walkin'. I think I may have successfully reined in my tendency to stick in ALL THE WEIRDNESS for once. (Which is not something you'd expect from a game drawing on those sources.) Knowing that I've only got this for two months helps to keep me within reasonable limits.
I find myself wanting to go back and revise some of the elements I threw in because they seemed right, when I was worldbuilding off-the-cuff. It'd make for a more coherent symbology. Eh, well. Hazard of not working it all out beforehand, and I do have more fun with it this way.
We moved out here in June of 2011. All summer I had people apologising for the cold and miserable summer, and all summer I was saying "what are you talking about, compared to DC's 35 (100 F) degree days with 98% humidity and no breeze this 22 and cloudy is glorious." I'm told last year was more 'normal': it was kinda uncomfortable at times, and there were a couple of weeks in August where the office was downright miserable. But, you know, if it's just for a couple of weeks in August I can stick it out.
Late last week it got up to thirty (90 F). In JUNE. This will not do.
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Since then the temp's dropped back to a more reasonable 25 or so, and there's been no need to run the AC. We have successfully scared off the heat wave. (Up here at least; I hear tell it's still pretty bad down Seattle way.)
Running Apocalypse World on Wednesday nights, a la Jonathan Lethem's Amnesia Moon crossed with John Shirley's City Come A-Walkin'. I think I may have successfully reined in my tendency to stick in ALL THE WEIRDNESS for once. (Which is not something you'd expect from a game drawing on those sources.) Knowing that I've only got this for two months helps to keep me within reasonable limits.
I find myself wanting to go back and revise some of the elements I threw in because they seemed right, when I was worldbuilding off-the-cuff. It'd make for a more coherent symbology. Eh, well. Hazard of not working it all out beforehand, and I do have more fun with it this way.